Dungeoneer is the core rulebook for the Advanced Fighting Fantasy role-playing game system that was published in by Puffin. In addition. Direct your friends in exciting Fighting Fantasy adventures! IAN LIVINGSTONE The choice is yours, and Dungeoneer makes the exciting world of fantasy. Dungeoneer has 44 ratings and 4 reviews. Jason said: Whereas the original Fighting Fantasy: The Introductory Role-playing Game book by Steve Jackson turn.

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Dec 14, Jason Pym rated it liked it Shelves: To ask other readers questions about Dungeoneerplease sign up. Both these feature unique rulesets not seen elsewhere in the Fighting Fantasy brand.


A player charactercalled Hero, is defined by:. However once this task is complete it transpires that the sorcerer who the players have just killed is merely a simulacrum of the real Xortan Throg, leading to the second adventure.

This, along with the new rules for magic, special skills and experience, make Dungeoneer everything the original Fighting Fantasy book should have been – a light hearted bog standard fantasy rpg good for at least one campaign.

Will you send them to battle with the evil wizard or recover the Dragon’s hoard? Dungeoneer introduces the rules of the Advanced Fighting Fantasy system. By using this site, you agree to the Terms of Use and Privacy Policy. Warlock magazine Clash of the Princes F. November 30 ISBN: As mentioned above, the book provides suggestions on how to run a full campaign with the Advanced Fighting Fantasy system.


Fighting Fantasy Dungeoneer

All very basic stuff, but also important. Damian May rated it liked it Nov 17, Follow Fighting Fantasy on Facebook. The few adventures published for the game are fightinh new adventures specifically written for the system as opposed to converting existing gamebook stories for multiplayer RPG usage. Dungeoneer also introduces experience points, one to three per adventure. Then let the cameras roll.

John Dodd rated it really liked it Feb 28, Set in Allansia Fantasy: What is Fighting Fantasy? Other books in the series. The introductory book is aimed at the novice role-player who is also a fan of the Gamebook series and introduces the basic rules of the AFF system, including the introduction of Special Skills that a player can specialise in such as Climb or Magic Loremore detailed damage tables during combat, spells and an Oops!

A spellcaster must have a least 1 in the Magic characteristic and one point in one special skill: The interior illustrations were by John Sibbick. There are no bonuses to choosing a non-human, but there are restrictions dwarves must take 1 Special Skill point in Axe, Underground Lore and Dark Seeing, for example.


Anthony rated it it figgting amazing Jan 08, The second one Revenge of the Sorcerer is linked to the first, and in two parts: Follow Fighting Fantasy on Twitter.

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Advanced Fighting Fantasy

They also created a gamemaster’s screen with an original adventure, and paper figurinesfloorplans and tiles. The book then provides the full rules for the Advanced Fighting Fantasy system.

Luck test to dungeoneeer or reduce the damages, surprise, feint…. Set in Khul Sci-Fi: Which gamebook genre would you like to see more of?

Imagine fsntasy you are the director and your friends are the cast of heroes. The cover of the book was designed and illustrated by John Sibbick.